MovementKit
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Class Hierarchy
Go to the graphical class hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
3
]
▼
C
DecoratorDrawer
C
RiverExplorer.Editor.BeginReadOnlyGroupDrawer
C
RiverExplorer.Editor.EndReadOnlyGroupDrawer
▼
C
IDisposable
C
RiverExplorer.Player.Input.PlayerInputActions
▼
C
IInputActionCollection2
C
RiverExplorer.Player.Input.PlayerInputActions
▼
C
MonoBehaviour
C
RiverExplorer.FollowCamera
C
RiverExplorer.NavMeshFollowSomething
▼
C
RiverExplorer.ObjectsColliding
C
RiverExplorer.CollisionControl
C
RiverExplorer.Player.AnimationHelper
C
RiverExplorer.Player.PlayerControl
C
RiverExplorer.PlayerMovment.Demo.ShowActions
C
Movement
▼
C
PropertyAttribute
C
RiverExplorer.Editor.BeginReadOnlyGroupAttribute
C
RiverExplorer.Editor.EndReadOnlyGroupAttribute
C
RiverExplorer.Editor.ReadOnlyAttribute
▼
C
PropertyDrawer
C
RiverExplorer.Editor.ReadOnlyDrawer
C
RiverExplorer.Player.AnimationHelper.AnimationAction
C
RiverExplorer.Player.AnimationHelper.AnimationDetail
C
RiverExplorer.Player.AnimationHelper.Animations
C
RiverExplorer.Player.Input.PlayerInputActions.IPlayerActions
C
RiverExplorer.Player.Input.PlayerInputActions.IUIActions
C
RiverExplorer.Player.Input.PlayerInputActions.PlayerActions
C
RiverExplorer.Player.Input.PlayerInputActions.UIActions
C
RiverExplorer.Player.PlayerControl.Facing
C
RiverExplorer.Player.PlayerControl.InputScheme
C
RiverExplorer.Player.PlayerControl.Moving
C
RiverExplorer.Player.PlayerControl.PlayerProperty
C
RiverExplorer.WhoHitWhat
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1.12.0