MovementKit
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Here is a list of all functions with links to the classes they belong to:
- i -
IfSchemaEnabled() :
RiverExplorer.Player.PlayerControl
InvokeOnGlobalTalk() :
RiverExplorer.Player.PlayerControl
InvokeOnGrabLeft() :
RiverExplorer.Player.PlayerControl
InvokeOnGrabRight() :
RiverExplorer.Player.PlayerControl
InvokeOnMenu() :
RiverExplorer.Player.PlayerControl
InvokeOnPlayerGrabbedLeft() :
RiverExplorer.Player.PlayerControl
InvokeOnPlayerGrabbedRight() :
RiverExplorer.Player.PlayerControl
InvokeOnPlayerJumped() :
RiverExplorer.Player.PlayerControl
InvokeOnPlayerMoved() :
RiverExplorer.Player.PlayerControl
InvokeOnPlayerPresent() :
RiverExplorer.Player.PlayerControl
InvokeOnPlayerTalkToComputer() :
RiverExplorer.Player.PlayerControl
InvokeOnPlayerTurned() :
RiverExplorer.Player.PlayerControl
InvokeOnSelectLeft() :
RiverExplorer.Player.PlayerControl
InvokeOnSelectRight() :
RiverExplorer.Player.PlayerControl
InvokeTakeImage() :
RiverExplorer.Player.PlayerControl
IsAttack() :
RiverExplorer.Player.PlayerControl
IsBlock() :
RiverExplorer.Player.PlayerControl
IsBuff() :
RiverExplorer.Player.PlayerControl
IsDamage() :
RiverExplorer.Player.PlayerControl
IsDie() :
RiverExplorer.Player.PlayerControl
IsEat() :
RiverExplorer.Player.PlayerControl
IsFaint() :
RiverExplorer.Player.PlayerControl
IsIdle() :
RiverExplorer.Player.PlayerControl
IsIdleAndLooking() :
RiverExplorer.Player.PlayerControl
IsIdleAndReadyToAttack() :
RiverExplorer.Player.PlayerControl
IsJump() :
RiverExplorer.Player.PlayerControl
IsVictory() :
RiverExplorer.Player.PlayerControl
IsWalkCircle() :
RiverExplorer.Player.PlayerControl
Generated by
1.12.0