MovementKit
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Text to speech, and speech to text.

Functions

delegate void RiverExplorer.Player.PlayerControl.PushToTalk (Facing PlayerFacing, Moving PlayerMoving, bool IsPressed)
 
delegate void RiverExplorer.Player.PlayerControl.TalkToComputer (Facing PlayerFacing, Moving PlayerMoving, bool IsPressed)
 

Detailed Description

These member delegates inform the application when the user intends to use voice to text, or has activated any push to talk button.

Function Documentation

◆ PushToTalk()

delegate void RiverExplorer.Player.PlayerControl.PushToTalk ( Facing PlayerFacing,
Moving PlayerMoving,
bool IsPressed )

#include <G:/Unity/AssetStoreProjects/MovementKit/Assets/RiverExplorer/PlayerControl/Scripts/PlayerControl.cs>

Delegate Voice command to global users, or when push to talk (PTT) is enabled.

Parameters
PlayerFacingThe general direction the player is facing.
PlayerMovingThe direction the player is moving.
IsPressedTrue while the control is pressed.

◆ TalkToComputer()

delegate void RiverExplorer.Player.PlayerControl.TalkToComputer ( Facing PlayerFacing,
Moving PlayerMoving,
bool IsPressed )

#include <G:/Unity/AssetStoreProjects/MovementKit/Assets/RiverExplorer/PlayerControl/Scripts/PlayerControl.cs>

Delegate Voice command to computer.

Parameters
PlayerFacingThe direction the player is facing.
PlayerMovingThe direction the player is moving.
IsPressedTrue while the control is pressed.